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Google: Unveiling Its Own Games Streaming Service On The GDC?

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Google: Unveiling Its Own Games Streaming Service On The GDC?

Already the end of 2018 Google announced work on its own games streaming service. Now, the unveiling of “Project Stream” seems imminent.

Da is about to grow something: Google currently sent out invitations to an in-house presentation at the Game Developers Conference (GDC). The Game Developers Conference will be held March 18-22, 2019 in San Francisco. Google announces its March 19 performance. What is involved remains open, but the solution is obvious. After testing its in-house beta streaming service as early as October 2018 and fully announcing its proprietary technology for the purpose last year, the company is now due to officially launch the service.

Google unveils Project Stream

Under the name Project Stream, the company claims to have been working for quite some time to optimize the streaming of games. As the company explained in a blog post last year, the transfer of games poses a particular challenge for developers. If small buffers of a few seconds were sufficient for a smooth transmission when streaming movies, games in the range of milliseconds would have to react without delay. Google believes it has the right technology in place – and has already proved it.

Test run with Assassin’s Creed – Odyssey

In the US, the company launched a large-scale test run in cooperation with Ubisoft. It enabled participants to play ” Assassin’s Creed – Odyssey ” via stream in the browser Google Chrome on October 5, 2018. Players needed an internet connection with at least 25 megabits per second. Nintendo also showed that the model of offering new games via stream is no longer a dream of the future. On the Switch “Assassin’s Creed – Odyssey” appeared in Japan only as a streaming version.

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