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Destiny 2 Weakens One Of The Most Powerful Pieces Of Armor For PvP

Destiny 2

Destiny 2 Weakens One Of The Most Powerful Pieces Of Armor For PvP

With the big update, 2.2.0 will change in March at Destiny 2 next season a lot. Among other things, one of the most powerful Titans Exotics will be grown and some branches will be adapted.

What happened? In the latest issue of This Week at Bungie blog, developers have given a brief glimpse of the changes coming to Guardians with March Update 2.2.0.

The most important thing: The one-eyed mask of the Titan is being raised. In addition, a lot is changing in shotguns and linear fusion guns.

This is how the one-eyed mask changes
Many fans, especially PvP players, have been waiting for this. The exotic Titan helmet One-eyed mask is finally overworked by months of demands of many players Bungie.

Destiny 2 one-eyed mask
What makes the one-eyed mask? The Exotic Perk Retaliation marks enemies that inflict damage on you for 15 seconds. If you destroy this enemy, the mask grants increased damage to its wearer, health regeneration and an overshield.

That’s the problem with this exotic helmet: In its current form, the mask is considered overpowering and, in principle, is the most common Titan Exotic in the Crucible. Enemies are marked for a long time, the wearer can recover completely after a kill and subsequently inflicts even more damage.

Destiny 2 Forsaken Exo Helmet
Thus, the one-eyed mask will change: The changes are still the mask remain effective, but there should be more opportunities to prevail against the wearer.

The effect duration of the exotic perk retaliation is reduced from 15 to 8 seconds
In addition, health is then regenerated differently. Previously, after a kill, the entire health was restored. The overshield has charged over time. Now, health should also be charged over time
The exotic Perk retaliation is no longer triggered during the Super. This made the wearer almost invincible
Bungie stresses that they will continue to listen to player feedback and make further adjustments if necessary.

Destiny-Sleeper

These weapon changes come with the new update
In addition to the adjustments to the one-eyed mask to change even with two branches of arms. As far as we are concerned, shotguns and linear fusion rifles are affected.

This changes with linear fusion guns: Bungie was this type of weapon especially in Gambit too dominant – especially the Sleeper Simulant and the Queenbreaker. That’s why we’ve made a few more adjustments:

The aiming aid of the linear fusions rifles is adjusted to reduce the effectiveness to very long distance. It will be especially noticeable with the queen breaker. There, they identified a problem that made this exotic weapon more than twice as likely to target as intended.
As compensation for this Nerf, the linear fusion rifles receive a 10% increase in damage in the PvE

This changes with shotguns: In the shotguns, changes are made primarily to the rapid-fire archetype and the fully automatic perk. Because this perk has doubled the damage output of each shotgun. Thus, almost exclusively rapid-fire shotguns were used in PvE. Now, the other archetypes should come more into play.

Here are the upcoming changes to shotguns:

Shotguns get a damage multiplier in PvE. This should almost double the damage caused. The only exception: the exotic shotgun legend of Acrius
The firepower bonus of the fully automatic perk for shotguns is reduced from + 100% to +10%
The default rate of fire of the various archetypes will change

  • Aggressive Shotguns then fire at 55 rounds per minute (previously 45)
  • Precision shotguns firing at 70 rounds per minute (previously 55)
  • Lightweight shotguns shoot at 80 rounds per minute (previously mistakenly indicated 90)
  • Rapid Fire Shotguns shoot at 140 rounds per minute (previously 200 due to fully automatic)
  • The base damage for shotguns has been lowered throughout, adjusting the new rate of fire.

Ammunition reserves have been adjusted as their efficiency has been increased by more damage per shot
The range of shotguns has been reduced a bit in PvP, where you can land a one-hit kill. What do you think about the nerf of the one-eyed mask? And how do you see the upcoming weapon adjustments?

Stay Tuned For More Updates

Abdul Azeem