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Category — Game

Sekiro: Shadows Die Twice Shows Boss In New Teaser

Sekiro: Shadows Die Twice received a new little teaser.

Like the previous one, this new teaser reveals one of the many bosses you will face in this new game from From Software.

“The Chained Ogre” is the name of this imposing boss and, as you can see in the video below, is ready to wake the terror and cat this lone wolf.

The terror that you can see in your eyes is enough to leave you with doubts about the confrontation, but the magnificence of your attacks will test your cold blood.

Sekiro will be available from 22 March.

https://twitter.com/sekirothegame/status/1100455461755572225

February 27, 2019   Comments Off on Sekiro: Shadows Die Twice Shows Boss In New Teaser

First Store Sales Of Anthem Paint Gloomy Picture: Only 25% Of Destiny 2

First Store Sales Of Anthem Paint Gloomy Picture: Only 25% Of Destiny 2

The first sales figures of Anthem are there. However, they are not very good and could mean a lot of problems for the game.

A few days ago, Anthem is now available and many players have plunged into the new Cooper shooter from BioWare. But how many players are there? Is Anthem selling well? The answer may be a clear “no”. Because at least in comparison with other top titles, the sales of Anthem are rather low.

Only a quarter of Destiny 2: The basis of these statements are the sales figures in the UK. Although they are not representative of the whole world, they often give a first impression of the performance of a game. These are so-called “box sales”, ie the sales of the classic box version of a game. Digital sales are not included, as unknown:

  • Anthem sold only half as many units as Destiny 2 on the opening weekend.
  • In comparison with its predecessor Destiny (1), it is even only 10% of the sold units.
  • Even Mass Effect: Andromeda has sold twice as often as Anthem.
  • Anthem also hangs behind sales of single-player games like Kingdom Hearts 3 or the remake of Resident Evil 2

Online sales are the big stranger: Nevertheless, one should enjoy all these sales figures for the time being with caution. After all, Anthem can not only be purchased as a boxed version but can also be purchased digitally or gambled on the PC in conjunction with the “Origin Access Premier” service. How high the actual sales figures are can only be guessed at.

EA has estimated the digital sales on PS4 and Xbox One at about 47% for the past year – so at least one can guess that Anthem is not doing so well.

Fans are worried about support: In the various discussions on this topic are already the first fears and concerns of the community. So it is feared that EA could simply “drop” Anthem, as it had done with Mass Effect: Andromeda. Here, intended DLCs were simply deleted without replacement and never published.

Are you surprised by these sales of Anthem? Do you think the game performs better in other regions (like the US)? Or are the digital sales numbers probably many times higher?

Stay Tuned For More Updates

February 26, 2019   Comments Off on First Store Sales Of Anthem Paint Gloomy Picture: Only 25% Of Destiny 2

That’s Why You Should Never Stay In Freeplay For Too Long In Anthem

That’s Why You Should Never Stay In Freeplay For Too Long In Anthem

If you’re on the free play of Anthem for too long, you’ll miss out on some bonuses. We reveal why regular homecoming is important.

A great attraction in Anthem is the free exploration of the game world. Rather than chasing fixed missions, you can easily explore the area around Fort Tarsis and spend hours indulging in various world events, small dungeons, or finding lore items. However, you should regularly take breaks in “Free Play”. Otherwise, there is less XP.

Which restriction is there? The experience points you can get from Freeplay mode are limited. The soft cap is already reached after the third world event in a row. From then on, other world events will no longer give you any experience points – but loot will continue to exist and even challenges can be dealt with without any problems.

Return to 3 world events: So the best tip is always to return to Fort Tarsis after completing the third World Event. After you have briefly entered the base (or the smithy), you can plunge right back into the fray. If you do not do that, you can avoid valuable experience points and you will not be able to level up if you spend hours in free play without a break.

Why is there this restriction? There is no clear justification for the restriction. However, there are several explanatory approaches that at least provide clues. If you could collect “infinite” experience points in Freeplay, then:

  • If a large part of the prey were meaningless in the end because you have exceeded its level far.
  • Could players on low opponents to level up to the maximum level

From a technical point of view, it makes sense to limit the XP.

What do you think of this limitation? Does it make sense to have a little break after three world events? Or does this circumstance tear you too much from free play?

February 26, 2019   Comments Off on That’s Why You Should Never Stay In Freeplay For Too Long In Anthem

That’s Why You Need To Run More Kilometers Than You Wanted In Pokémon Go

That’s why you need to run more kilometers than you wanted in Pokémon GO

At the current weekly reward, many Pokémon GO players have not looked bad. For many trainers, the Sync adventure partly covered more than 10 kilometers off course.

So does it actually work: The adventure of Pokémon Sync GO counts throughout the week the player’s kilometer run. Every Monday there is a reward, depending on how much you have run. There are rewards for 5, 25 and 50 kilometers.

There is now this problem: There have been some issues with the payout of rewards this week. Although players have run over 50 kilometers, they have only received the reward for 25 kilometers. They would have had to walk significantly more miles than the 50 to get these rewards.

This problem has weekly rewards

The report Players: On Reddit, some players report this error. So “Kevin50n3” shows a screenshot of his 58 kilometers that he has run. In addition, he only gets the rewards for 25 kilometers, since he then suddenly ran under 50 kilometers.

So, Adventure Sync made the rewards from the Reddit user much smaller.

So he was betrayed by 10 kilometers and only gets the smaller reward, even though he ran the right number of kilometers. So he would have had to walk 60 more kilometers to get the better reward.

Other players affected: The Reddit user is not alone there. Over 700 people already agreed and shared the coach’s problem. This is how a user writes:

I have the same problem. Adventure Sync shows me 57.8 km, but I’ll be rewarded for 51, 3 km. Luckily I was still over 50 kilometers.

The problem is not an isolated case: over and over again, players report problems with Adventure Sync. But often not so many players were affected. Here it seems to have met a very large part of the players. It is particularly annoying for players who have been awarded their rewards despite having run the correct number of miles.

Stay Tuned For More Updates

February 25, 2019   Comments Off on That’s Why You Need To Run More Kilometers Than You Wanted In Pokémon Go